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Unoffical Pocketnes Versions here (updated Sep. 7, 2005)
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Dwedit
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PostPosted: Fri Apr 15, 2005 1:57 am    Post subject: Unoffical Pocketnes Versions here (updated Sep. 7, 2005) Reply with quote

This post will be edited whenever a new unofficial version is relased.

Unofficial PocketNES 9.98 - Last updated 2005-09-07
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Source Code

PocketNES_compy r8 (For GBA Movie Player/Multiboot users) - Last updated 2005-04-14
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Last edited by Dwedit on Sun Sep 24, 2006 10:01 pm; edited 12 times in total
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aperson
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PostPosted: Sat Apr 16, 2005 11:06 am    Post subject: Reply with quote

What has been modified from the previous PNES+cheatfinder?
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Zaphod
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PostPosted: Sat Apr 16, 2005 5:09 pm    Post subject: Reply with quote

Cheat saves? Sad
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Dwedit
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PostPosted: Sat Apr 16, 2005 6:03 pm    Post subject: Reply with quote

Just heavy speedups for the cheat finder, moving it to the top of the main menu, and fixing the PPU Hack On bug from the last version I released.
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nl255
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PostPosted: Wed Apr 20, 2005 10:45 am    Post subject: Reply with quote

What was the world 0-1 bug that was fixed?
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craig588
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PostPosted: Wed Apr 20, 2005 7:09 pm    Post subject: Reply with quote

Do you think a format SRAM bank feature would be possible? Rarely PNES will forget how to save unless I send the blank .sav file to my cart. It will just say the SRAM is full untill I do that, even if I manually go through and delete every single game save and save state. So far it has happened to me 3 times. It's not exactly hard to send a blank .sav file, but I don't want to have it decide to stop working while I'm far away from a computer and not be able to play NES games anymore. (Right now all I have on my flash cart are PNES and the GBA port of Zelda:LTTP)

This is with a first gen F2A.
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2pimp4u
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PostPosted: Wed Apr 20, 2005 8:01 pm    Post subject: Reply with quote

craig588 wrote:
Do you think a format SRAM bank feature would be possible? Rarely PNES will forget how to save unless I send the blank .sav file to my cart. It will just say the SRAM is full untill I do that, even if I manually go through and delete every single game save and save state. So far it has happened to me 3 times. It's not exactly hard to send a blank .sav file, but I don't want to have it decide to stop working while I'm far away from a computer and not be able to play NES games anymore. (Right now all I have on my flash cart are PNES and the GBA port of Zelda:LTTP)

This is with a first gen F2A.

the exact same thing happened to me once!Sad
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sephiroth111
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PostPosted: Sat Apr 23, 2005 11:51 pm    Post subject: XG2 turbo broken? Reply with quote

pocketNES saves are actually rather broken for me, for some reason my XG2 turbo cart is flaky and doesn't remember how to save using that type (Sram?) i dont know if i'm the only one that experiences this, but it makes it mighty hard for unpassworded games (though megaman1-6 is great on it) anyway, the cart is an XG2Turbo 512m. this was one that was manufactured before the "plus" series came out (the one with the removable battery) anyway, is there some easy hotfix to this besides switching off the power and then very very quickly switching it back on? (i dont think thats too healthy for my gba -_- )
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toma
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PostPosted: Sun Apr 24, 2005 11:51 am    Post subject: Reply with quote

Dwedit wrote:
Just heavy speedups for the cheat finder, moving it to the top of the main menu, and fixing the PPU Hack On bug from the last version I released.
if you use this version for linked play the menu on the 2nd gba is a little messed up, the cheat finder shows up at the top but the menu behaves like it's still where it used to be, so the top half of the menu is a little messed up to navigate... not a huge deal but i figured i'd point it out.
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Dwedit
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PostPosted: Sun Apr 24, 2005 3:30 pm    Post subject: Reply with quote

oops...
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Dwedit
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PostPosted: Thu May 05, 2005 9:44 pm    Post subject: Reply with quote

New cheatfinder version 9.97 available! See top post for the file.
Now there's a Go Multiboot feature, so you can boot up then eject the cartridge!
The multiboot menu (cheatfinder in wrong place) bug was also fixed. Also all sorts of little changes to the code and stuff, some menu stuff was generalized a bit more.
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Dwedit
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PostPosted: Thu May 12, 2005 3:35 am    Post subject: Reply with quote

Now it's been merged with the changes from the official version 9.98.
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sonikokaruto
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PostPosted: Thu May 12, 2005 4:07 am    Post subject: Reply with quote

nl255 wrote:
What was the world 0-1 bug that was fixed?



how many times do i have to tell you, WHILE SELECTING 1 OR 2 PLAYERS, LEAVE "A" BUTTON PRESSED.
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Dwedit
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PostPosted: Thu May 12, 2005 4:09 am    Post subject: Reply with quote

The world 0-1 bug only happens with corrupt SMB roms. The corrupt SMB rom wants memory to be initialized to zeroes.
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Last edited by Dwedit on Thu May 12, 2005 4:32 am; edited 1 time in total
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sonikokaruto
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PostPosted: Thu May 12, 2005 4:20 am    Post subject: Reply with quote

Dwedit wrote:
The world 0-1 bug only happens with corrupt SMB roms.


that's what i meant. sorry.
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