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NeoDS - Neo Geo AES/MVS Emulator (v0.1.1a)
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ingramb
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Joined: 29 Apr 2008
Posts: 68

PostPosted: Tue Apr 29, 2008 8:32 am    Post subject: NeoDS - Neo Geo AES/MVS Emulator (v0.1.1a) Reply with quote

http://groups.google.com/group/neods
This is the first release of NeoDS, a Neo Geo emulator I have been working on since last summer. Check the readme for details. Enjoy!


Last edited by ingramb on Wed May 07, 2008 2:59 am; edited 2 times in total
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fkhan
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Joined: 17 Apr 2007
Posts: 59

PostPosted: Tue Apr 29, 2008 11:46 am    Post subject: Reply with quote

Awesome. Always wanted a NeoGeo emu on DS, will test when I get home.
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Shidori
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Joined: 23 Apr 2008
Posts: 14

PostPosted: Tue Apr 29, 2008 12:15 pm    Post subject: Reply with quote

It was too good to be true, it doesn't work at all just black screen after loading any game!

How can it be possible for any program on the DS to load a 70Mo game, it must be an April fool Crying or Very sad

EDIT: Apparently it's not a joke since some people get it to work, but i don't know what's wrong with me: i use an R4 (auto dldi), converted metal slug into .neo file, put all the files at the root of my sdcard... Maybe it's a problem with the neogeo.zip since it's supposed to be the bios but it regroup japanese, european and US bios... So i don't know wich one NeoDsConvert use
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Shidori
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Joined: 23 Apr 2008
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PostPosted: Tue Apr 29, 2008 2:32 pm    Post subject: Reply with quote

OK nevermind i converted the roms with the -bios1 command, i tried metal slug and metal slug X and... IT WORKED Shocked

I was only testing a few seconds but i can say right now that it run perfectly well, despite frequent slowdowns and a strange bug with grenades in metal slug you can't use them cause it reset the game (but it work with metal slug X lol)

I'll go for further testing, but it's amazing for a first release!

Thank you Very Happy
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fkhan
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Joined: 17 Apr 2007
Posts: 59

PostPosted: Tue Apr 29, 2008 2:38 pm    Post subject: Reply with quote

Shidori wrote:
OK nevermind i converted the roms with the -bios1 command, i tried metal slug and metal slug X and... IT WORKED Shocked

I was only testing a few seconds but i can say right now that it run perfectly well, despite frequent slowdowns and a strange bug with grenades in metal slug you can't use them cause it reset the game (but it work with metal slug X lol)

I'll go for further testing, but it's amazing for a first release!

Thank you Very Happy


Looks good. I have converted few games using -bios6 and thanks to you, spoiling my hard work Laughing it yet work. If not, will convert with -bios1.

Thanks anyway for the tip
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r0ni
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Joined: 18 May 2004
Posts: 110
Location: Detroit

PostPosted: Tue Apr 29, 2008 2:41 pm    Post subject: Reply with quote

When trying to convert roms, I get this error:

NeoDsConvert.exe -bios1 lresort

The system cannot execute the specified program.

Running WinXP SP2 (a very old P366/96MB RAM machine) all up to date, do I need .NET or something?
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fkhan
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Joined: 17 Apr 2007
Posts: 59

PostPosted: Tue Apr 29, 2008 4:20 pm    Post subject: Reply with quote

I have absolute no hesistancy is saying that this is the best emu on DS. it really is awesome.

BTW, I can confirm that -bios6 works.

@ ingramb

One suggestion might I add, could you please make so *.neo are run from folder instead of placing them on the root?
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ingramb
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Joined: 29 Apr 2008
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PostPosted: Tue Apr 29, 2008 5:29 pm    Post subject: Reply with quote

Thanks for the feedback everyone!

>One suggestion might I add, could you please make so *.neo are run from folder instead of placing them on the root?
A good sugestion. /neogeo work?

>Running WinXP SP2 (a very old P366/96MB RAM machine) all up to date, do I need .NET or something?
No .NET, but you may need the visual studio redistrutable: http://www.microsoft.com/downloads/details.aspx?FamilyId=32BC1BEE-A3F9-4C13-9C99-220B62A191EE&displaylang=en

>OK nevermind i converted the roms with the -bios1 command
If you don't specify a bios, the converter is supposed to default to -bios1, but it seems to be defaulting to no bios at all =) This will be fixed soon, but it's easy to work around for now.

>How can it be possible for any program on the DS to load a 70Mo game
It doesn't load the whole thing at once. It constantly loads what it needs, and unloads what it's finished with.
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fkhan
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Joined: 17 Apr 2007
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PostPosted: Tue Apr 29, 2008 5:35 pm    Post subject: Reply with quote

ingramb wrote:
Thanks for the feedback everyone!

>One suggestion might I add, could you please make so *.neo are run from folder instead of placing them on the root?
A good sugestion. /neogeo work?

>Running WinXP SP2 (a very old P366/96MB RAM machine) all up to date, do I need .NET or something?
No .NET, but you may need the visual studio redistrutable: http://www.microsoft.com/downloads/details.aspx?FamilyId=32BC1BEE-A3F9-4C13-9C99-220B62A191EE&displaylang=en

>OK nevermind i converted the roms with the -bios1 command
If you don't specify a bios, the converter is supposed to default to -bios1, but it seems to be defaulting to no bios at all =) This will be fixed soon, but it's easy to work around for now.

>How can it be possible for any program on the DS to load a 70Mo game
It doesn't load the whole thing at once. It constantly loads what it needs, and unloads what it's finished with.


Will be more than happy with that. Also, could you please do the same with NeoDs.nds? so I can place it under homebrew folder.

Thanks again this awesome emu.
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fkhan
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Joined: 17 Apr 2007
Posts: 59

PostPosted: Tue Apr 29, 2008 5:38 pm    Post subject: Reply with quote

Sorry for the double post.

Could you please use the following as .nds icon? atm, it has none.



It is already converted to 32*32 and 16color depth. Hope you like it.
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r0ni
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Joined: 18 May 2004
Posts: 110
Location: Detroit

PostPosted: Tue Apr 29, 2008 6:57 pm    Post subject: Reply with quote

lresort - runs great!
kof98 - does not run.
mslug - reset issue with the grenades
mslugx - slowdowns
samsho3 - gameplay freezes 3 sec. into fight, music goes on.

Also, maybe a small issue, but I had a NeoCD unit and the controller mappings on your emu don't match the neo controller, correctly they should be:

A=B
B=A
Y=C
X=D

Maybe a future feature request, configurable input? ;)

Very nice program though, I applaud your hard work on this, sure to keep me entertained. Thank you for this!
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Last edited by r0ni on Thu May 01, 2008 5:12 am; edited 1 time in total
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dantheman
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Joined: 14 Jan 2006
Posts: 2056
Location: USA

PostPosted: Tue Apr 29, 2008 8:22 pm    Post subject: Reply with quote

fkhan wrote:

Will be more than happy with that. Also, could you please do the same with NeoDs.nds? so I can place it under homebrew folder.

Unless this was built with the EFS library, I think you can store the .nds file anywhere, as it has no way of knowing where it was launched from.

ingramb, many homebrew programs use the (root)\DATA\APPNAME naming convention for storing data files, which helps de-clutter the root of the folder. For instance, in this case you could store games in DATA\NEODS or something similar. It's an idea at least. Alternatively, you could go the way SNEmulDS did and force users to place a config file on the root of the card that then points to the rom location, allowing users to customize the location entirely.

I'd test this out but unfortunately I can't say I've ever played a NeoGeo? Any good game recommendations?
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ingramb
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Joined: 29 Apr 2008
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PostPosted: Wed Apr 30, 2008 12:55 am    Post subject: Reply with quote

> I think you can store the .nds file anywhere
This should be correct.

> ingramb, many homebrew programs use the (root)\DATA\APPNAME naming convention for storing data files
OK, that seems reasonable.

> I can't say I've ever played a NeoGeo?
What??!! Shocked

> Any good game recommendations?
Any Metal Slug game. If you like fighter, Samurai Showdown, Last Blade, and King of Fighters. If you like shooters, Blazing Star and Pulstar.
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fkhan
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Joined: 17 Apr 2007
Posts: 59

PostPosted: Wed Apr 30, 2008 7:25 am    Post subject: Reply with quote

@ingramb

Do you have any idea why World Heroes (all) are not working? I am sure its nothing to do with the paging system you have implemented because bigger games than WH series are working fine on NeoDS.

Another small suggestion for future:
Is it possible that you could perhaps make the iterface skinnable?
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Shidori
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Joined: 23 Apr 2008
Posts: 14

PostPosted: Wed Apr 30, 2008 1:18 pm    Post subject: Reply with quote

I have two questions:

Since ntsc games are faster than pal on other consoles, does converting roms with japanese or US bios rather than european has any effect on the speed?

Have you planned to release some fixed version soon for the two most annoying bugs (metal slug grenades and neodsconvert bios problem) since a lot of people will be complaining with these issues until the true next version?

Again many thanks!
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